Skip to main content
Generates 3D models synchronously based on a single image using Tripo’s API. Provide an input image, and the node creates a finished 3D model from it, with optional controls for model version, texture generation, level of detail, and output format. This is the legacy version of the image-to-model node, kept for older workflows.

Inputs

Note: An image is required; if it is missing, the node raises a RuntimeError. When texture is False, the model contains bare geometry only and pbr is forced to False. When smart_low_poly is enabled, face_limit must be between 500 and 20,000 for triangle meshes, or between 500 and 10,000 when quad is also enabled; if the limit is invalid, the node raises a ValueError. Setting face_limit to -1 (the default) sends no explicit face limit to the API, letting Tripo choose adaptively.

Outputs

This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! Edit on GitHub

Source fingerprint (SHA-256): 3b278abfd13329ee58ebab1bfeb47d32d09f4797f3d8628a35a028c3d15a7314