Inputs
Note: When the
samples latent includes coord_counts, the counts must be non-negative, their total must match the number of coordinate rows, and each batch must contain exactly the expected number of rows; otherwise the node raises an error. If the latent’s model_frame is “z_up”, the decoded voxel coordinates are remapped to Y-up so they align with mesh vertices. When coord_resolution is supplied, the output texture resolution is that value multiplied by 16. Otherwise it is inferred from the largest voxel coordinate plus one, rounded up to one of 256, 512, 1024, 1536, or 2048; if the needed value exceeds 2048, that larger value is used. If no coordinates are available, the resolution defaults to 1024.
Outputs
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